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‘We Don’t Live In An Ideal World’: Triple H Opens Up About WWE Creative Challenges

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Triple H has opened up about the complexities of the oft-criticized world of WWE creative, sharing an insight into the process.

Speaking on What Do You Wanna Talk About? With Cody Rhodes, WWE Chief Content Officer Triple H revealed that there’s more to creative than some may think.

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Discussing the many moving parts that make up storytelling in WWE, Triple H said:

“There’s so many aspects to what we do, even just on a regular, general daily basis. You’re putting something out there in some manner.

“‘In an ideal world, I would do this,’ we don’t live in an ideal world. We live in a realistic world where ‘I can’t do that because of this. I can’t move this here because…’ It can be something as simple as, these two people don’t get along, or, I know this person has an injury.

“Whatever the moment, the sequence, the scenario is, there’s so many factors to all of it. I wish it was as simple as what people think when they go ‘Why don’t they just do this?’ I wish it was that simple, I really do.”

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A recent example of things not being simple could be seen as Pat McAfee being inserted into the story between Randy Orton and Cody Rhodes ahead of WrestleMania 42.

With the return of McAfee, Cody Rhodes would cut a promo on SmackDown, with a belief that some of the Undisputed WWE Champion’s comments were pointing at TKO CEO Ari Emanuel for his involvement.

Let’s Get Creative

It’s rare that a week goes by without fans and critics taking to any particular platform to espouse how WWE should have booked a show, star, match, or other such happening, and, on some level, it’s quite a fun thing to do. There’s an interest in this whole “what if?” fantasy, whether it be something that’s taking place now or in the past.

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Some voices are far louder when it comes to their opinion of where creative has gone wrong, with Triple H often at the brunt of the criticism, despite the complexities of the process that he discussed with Rhodes.

Creative plans are often fluid, with injuries being an obvious example of things having to change very much on-the-fly. The Vision losing Bron Breakker and Bronson Reed due to injury in past months has been a recent example of this, particularly in the context of their prominence on television. Would Austin Theory and Logan Paul be in the position they are today had those injuries not occurred? We can speculate about the plans, but we will likely never get the word directly from those involved.

WWE do respond to fan feedback, with John Cena having stated that pivots in his retirement year were dictated by the audience. That said, it would be folly to assume that the creative team are going to shift in whatever direction the fans want on a consistent or continual basis. Making oneself heard is part of the experience, though.

Sometimes, the story has to be told, even if the outcome is less than what fans would hope. It’s not just something that is unique to wrestling, be it WWE or AEW, just look at series like HBO’s Game of Thrones and its final season, or the closing shot of The Sopranos, to get a feeling of what happens when what is delivered leaves the audience far less than satisfied.

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